We write software to be independently creative and produce thought-provoking and entertaining artefacts.
Welcome to The MetaMakers Institute at Falmouth University
The MetaMakers Institute has been set up to undertake cutting edge Computational Creativity research, and to bridge the gap between theory and commercial practice. Our aim is to hand over creative responsibility to software in arts and science projects, so that computers become our creative collaborators, rather than mere tools. We develop, combine and extend artificial intelligence techniques in order to build truly inspirational software, and we undertake philosophical enquiries into what it means for software to be creative. We are currently focused on automating aspects of game design, from advanced procedural content generation techniques, to the invention of entire digital games. We hope that this will democratise game design, show the true creative potential of software, and lead to surprising new forms of fun.
We are the metamakers, and our makers are sophisticated pieces of software built specifically to exhibit creative behaviours, produce artefacts of real cultural value and provoke debate. Our remit is to stimulate economic development through research, public engagement and commercialisation activities. We build software platforms that are ultimately designed for experimental research, but which can and will be commercialised through sales and/or automated consultation.
We are particularly interested in the democratisation of game design, so that people of all levels can produce fun and engaging games — with automated help, of course! Game design is an important 21st Century creative activity and digital games are rapidly becoming some of the most interesting art forms of our age. We study games in cultural contexts, in order to explore this fascinating area and inform our research into automated game design.
We are currently hiring researchers to join the group — please contact Simon Colton for more details about the roles available.