GAMES AS ARTS /ARTS AS GAMES
Festival with an exhibition and an associated arts/science/tech programme.
Games as Arts /Arts as Games explores the overlap between game design and more traditional art practices. It is the first in a planned series of festivals, organised by the MetaMakers Institute of Falmouth University.
Centred around an international art exhibition at the Poly in Falmouth, this year’s festival also includes two public talks, a scientific unconference, a game jam and game workshops. This event is free and open to the public. Groups can get in touch to arrange a guided tour.
A full description of the event and more information can be found at http://metamakersinstitute.com/gamesasarts/
OPENING TIMES: From the 12th to the 22nd of October – Tuesday to Saturday from 10am to 7pm.
ADDRESS: The Poly, 24 Church St, Falmouth TR11 3EG, Cornwall, UK
October 13th – Official Opening
5pm – Keynote speech of Hartmut Koenitz: Professor of Interactive Narrative Design at HKU University of the Arts Utrecht, his research focuses on Interactive Digital Narrative in Video Games and other emerging digital formats.
6pm – Public discussion with the artists of the exhibition,
7pm – Private viewing of the exhibition with the artists.
Link to the Grand Opening Event on Facebook: https://www.facebook.com/events/523232117880985/525306647673532/?notif_t=like¬if_id=1475493783604677
October 20th – International Unconference
Some of the world’s leading experts on AI in video games will be attending this workshop. We will explore how procedural content generation and automated playtesting can be profitably combined for the benefit of both fields, leading to new opportunities for game design
October 21st – ProcJam
The Procedural Generation Jam – Make Something That Makes Something. Developers will make something involving procedural generation; tools, games, graphics, and much more.
Guest Artists Include:
•Alan Meades – A design anthropologist, graphic designer and educator.
•Amanita Design – A small, independent game development studio based in the Czech Republic awarded with several international prizes for their surprising and beautifully crafted games. Samorst 3, Machinarium and Botanicula are among their creations.
•David Blandy – An artist based in London and Brighton, who works with digital media, including video games. Blandy has exhibited at venues nationally and worldwide such as Bloomberg Space, London; Kiasma Contemporary Art Museum, Helsinki; The Baltic, Gateshead; Turner Contemporary, Margate; Spike Island, Bristol; Künstlerhaus Stuttgart, Germany; PS1, New York and Museum of Contemporary Art, Shanghai, China
•Larry Achiampong – Known for using sound, live performance, and imagery to explore representations of identity in the digital age and the dichotomies found within a world dominated by facebook/tumblr/youtube based cultures.
•Ian Gouldstone – A BAFTA winning artist and filmmaker, whose work incorporates games, animation and new media.
•IOCOSE – A collection of four artists that investigates the after-failure movement of teleological narratives. hey have been exhibiting internationally at several art institutions and festivals, including Venice Biennale (2011, 2013), Tate Modern (London, 2011), Science Gallery (Dublin, 2012), Jeu de Paume (Paris, 2011), FACT (Liverpool, 2012), Transmediale (Berlin, 2013, 2015),
•Matteo Bittanti – The director of GAME/PLAY, Design, Direction & Production, an innovative Master’s Program at IULM University in Milan for creative game designers who regard gaming as an expressive practice.
•Oliver Sutherland – Investigates the tensions that occur in understanding and translating acts and objects between virtual and actual space through videos. Graduated from the Royal College of Art in 2012 was recently an associate artist as part of the Tate St Ives Artist Programme, and is a recipient of the Spike Island Moving Image Bursary 2016.
•State of Play – A studio that creates crafted games and animations. Lumino city the game an show at the Poly has won numerous international awards, including the BAFTA for Artistic Achievement alongside nominations for Innovation and Best British Game.
•@ThoseMetaMakers – A collective of scientists, artists and game designers forming part of The MetaMakers Institute at Falmouth University.
Notes for Editors:
We do have a promotional brochure with contains more information and details about this event. Let us know if you would like this information as well.
Pictures and information about the artists can be found on the website listed at the top. If you need hight resolution images please send us an email to: firstname.lastname@example.org
Luke Whitaker from the State of Play is able to give interviews on Thursday the 13th in the morning and early afternoon.
Oliver Sutherland is able to give interviews from Monday the 10th to Thursday the 13th,
Ian Gouldstone is able to give interviews from Monday the 10th to Thursday the 13th.
Name: Blanca Perez Tel: 01326 370738/07464 785595
Name: Jupiter Hadley Tel: 07504 924460