Die Gute Fabrik

Games as {performing} Arts presents Johan Sebastian Joust

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Die Gute Fabrik is a small games studio based in Copenhagen and New York City. We take classic play forms from the past – be they physical folk games from the playground or adventure games from old consoles – and breathe new life into them with 21st century technology and our own sense of style and storytelling. We strive to develop games that are hand-crafted, synaesthetic, offbeat, and above all, personal.

Die Gute Fabrik is German for “The Good Factory” – the studio sits atop a cliffside overlooking the majestic fjords of Denmark.

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Photos by Brent Knepper

Johann Sebastian Joust is a no-graphics, digitally-enabled playground game designed for motion controllers.

The goal is to be the last player remaining. When the music — J.S. Bach’s ‌Brandenburg Concertos — plays in slow-motion, the controllers are extremely sensitive to movement. When the music speeds up, the threshold becomes less strict, giving the players a small window to dash at their opponents. If your controller is ever moved beyond the allowable threshold, you’re out! Try to jostle your opponents’ controllers while protecting your own.